




Tak Gentar
Role :
2D Game Artist
Client :
GITS
Year :
2017
Project information
Tak Gentar is a tactical strategy game inspired by Indonesia’s struggle for independence. The game challenges players to plan movements, manage resources, and lead forces strategically in various battle scenarios set during the colonial resistance period.
In this project, I contributed as a Game Artist, responsible for developing the visual style, character designs, environments, and supporting visual assets. I focused on creating historically inspired visuals and a cohesive art direction that strengthened the game’s atmosphere while supporting clear tactical gameplay.

