
KRETEG
Role :
2D Game Artist
Client :
Ministry of Public Works and Housing
Year :
2018
Project information
KRETEG is an educational game developed for Indonesia’s Ministry of Public Works and Housing (Kementerian PUPR), focusing on the development and construction of roads and bridges. The game introduces players to infrastructure planning, construction processes, and the importance of connectivity in national development through interactive gameplay.
In this project, I contributed as a Game Artist, responsible for designing the visual style, construction environments, infrastructure assets, vehicles, and user interface elements. I ensured the visuals were informative, approachable, and aligned with the educational objectives while maintaining an engaging gameplay experience.

